Level Unlockables:
Reach the following levels to unlock the corresponding bonuses:
LEVEL – BONUS
Level 5 – Throwing Knife
Level 6 – SCAR-L (Assault Rifle)
Level 8 – SPAS-12 (Shotgun)
Level 10 – P99 (Handgun)
Level 11 – Blind Eye
Level 12 – Dragunov (Sniper)
Level 13 – Scrambler (Tactical)
Level 14 – PKP Pecheneg (LMG)
Level 15 – Hardline
Level 15 – Revenge (Death Streak)
Level 16 – MP9 (Machine Pistol)
Level 18 – CM901 (Assault Rifle)
Level 19 – Sitrep
Level 20 – Specialist (Strike Package)
Level 21 – EMP Grenade (Tactical)
Level 22 – A550 (Sniper)
Level 22 – Extreme Conditioning
Level 24 – Javelin (Launcher)
Level 26 – AA-12 (Shotgun)
Level 27 – Assassin
Level 28 – PP90M1 (SMG)
Level 29 – Smoke Grenade (Tactical)
Level 30 – MP412 (Handgun)
Level 30 – Steady Aim
Level 32 – Type 99 (Assault Rifle)
Level 32 – Final Stand (Death Streak)
Level 36 – Skorpion (M. Pistol)
Level 37 – Bouncing Betty (Anti Personnel Mine)
Level 38 – P90 (SMG)
Level 39 – SCAVENGER
Level 40 – Stinger (Launcher; vehicle lock-on only)
Level 42 – G36C (Assault Rifle)
Level 44 – RSASS (Sniper)
Level 45 – Trophy System (deflects enemy explosives/missiles)
Level 46 – .44 Magnum (Handgun)
Level 47 – Overkill
Level 48 – Striker (Shotgun)
Level 50 – ACR (Assault Rifle)
Level 51 – Martyrdom (Death Streak)
Level 52 – XM25 (Launcher)
Level 53 – Claymore (Anti Personnel Mine)
Level 54 – MK46 (LMG)
Level 55 – Dead Silence
Level 56 – PM9 (SMG)
Level 57 – Dead Man’s Hand (Death Streak)
Level 58 – Five Seven (Handgun)
Level 60 – MK14 (Assault Rifle)
Level 61 – Tactical Insertion (marker to place your next re-spawn)
Level 62 – Model 1887 (Shotgun)
Level 64 – M320 GLM (Launcher)
Level 66 – MSR (Sniper)
Level 68 – AK-47 (Assault Rifle)
Level 69 – C4 Explosives
Level 70 – G18 (Machine Pistol)
Level 71 – Hollow Points (Death Streak)
Level 72 – M60E4 (LMG)
Level 74 – MP7 (SMG)
Level 76 – Desert Eagle (Handgun)
Level 77 – Portable Radar (shows enemy moment within its radius)
Level 78 – FAD (Assault Rifle)
Level 80 – RPG-7 (Launcher)
Perks:
The following is a list of perks and their description:
Tier 1
PERK – DESCRIPTION
Sleight of Hand – Fast Reloading.
Pro – Fast Weapons Change.
Recon – Explosive damage shows target on mini-map.
Pro – Bullet damage shows target on mini-map.
Blind Eye – Air Support and Sentries are undetectable.
Pro – Fast lock-on for rockets. Increased bullet damage to vehicles.
Extreme Conditioning – Increased sprint time.
Pro – Climbing speed increased.
Scavenger – Get ammo from dead enemies.
Pro – Get more ammo.
Tier 2
PERK – DESCRIPTION
Quickdraw – Faster Aiming.
Pro – Faster recovery from using grenade/equipment.
Blast Shield – Increased explosive resistance.
Pro – Resistance to flashbangs and stuns.
Hardline – Killstreaks require one fewer kill.
Pro – Two assists count as kill towards killstreaks. Deathstreaks require one fewer death.
Assassin – Immunity to UAV, portable radar, thermal, and heartbeat.
Pro – Immunity to CUAV and EMP, no red crosshair or name over you.
Overkill – Carry two primary weapons.
Pro – Second primary can have two attachments.
Tier 3
PERK – DESCRIPTION
Marksman – Identify targets at more distant range.
Pro – Hold your breath for longer when sniping.
Stalker – Increased movement speed while aiming down the sites.
Pro – Add delay to enemy claymores before exploding.
SitRep – Detect Enemy Explosive and Tac Insert.
Pro – Opposing team